Null Comma

Games, prototypes & dev insights
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Games and Projects (14)

.NET (1)C++ (1)Construct 2 (2)Javascript (1)Paper (1)Unity (7)Unreal (1)
Cover image of What The Dog Remembers
Coming Soon

What The Dog Remembers

Under the watchful eye of his dog, a man isolates himself in a trailer for seven nights, where he is forced to confront inexplicable anomalies that seem to spring from his own mind.

FPS Indie Simulation
Cover image of Kindle Games

Kindle Games

A collection of web-based games specifically designed and optimized for the experimental browser found on legacy Kindle E-readers (e.g., Kindle Paperwhite 10th Gen).

2D Multiplayer
2024
Cover image of Teaching Introductory Game Audio to Undergraduate Students Using a Novel Digital Game Template

Teaching Introductory Game Audio to Undergraduate Students Using a Novel Digital Game Template

Abstract: In this paper we describe the PUCPR SOUND GAME (PSG): a digital game template that was developed in order to provide support for the game audio introductory teaching to undergraduate students of Digital Games. To use the game, the student does not need to have prior knowledge of art, design or even digital game programming. It was developed to abstract them from these matters, allowing them to create, test, and refine sound effects and music by easily changing files in the game template folder. From the teacher’s point of view, the game speeds up the monitoring and feedback process since the productions are centralised in a single place. The evaluation process is facilitated: the teacher is responsible for running the game containing the complete sound package of each student, identifying whether or not it meets the established criteria. We also present a thorough evaluation of eight different offerings of the module, being 4 without using PSG and 4 using PSG. The 8 offerings had the same learning objectives and were taught by the same teacher. The analysis of the results shows that there was a significant improvement in student learning and a reduction in the number of failing students when using PSG.

2023
Cover image of Elden Evil: Sabs Die Twice

Elden Evil: Sabs Die Twice

Sabs tem sua namorada, Li, baleada friamente por Nosferaty. Agora, ele busca respostas sobre o que levou ao ataque em uma ilha em Assaré-CE.

Narrative Satire Souls Like
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Resultarias

Resultarias is a surrealist walking simulator narrated by dream exploration. You play as Utsuki, a girl that for some reason doesn't want to leave her room and will only explore the world through her dreams.

Adventure Casual Early Access
2021
Cover image of Assassin's Nanner: Zero Down

Assassin's Nanner: Zero Down

Nanner perde contato com Mashnikov e precisa fugir com sua amiga de infância Naomi durante o evento em Ourinhos.

Comedy Narrative Satire
Cover image of Mashnikov

Mashnikov

O mundo está sendo dominado por streamers querendo formar um exército de telespectadores zumbis, o soldado Mashnikov é convocado para erradicar o epicentro da epidemia em Ourinhos-SP.

Comedy FPS Narrative
2019
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Killershapeshifters

Assassinate the other player without him finding you and killing you first... Playing on the same screen and the same keyboard!

2D
2018
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NCDK - Unity Tools & Extensions

Useful tools to speed up the development of core mechanics in Unity.

C#/.NET Open Source
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Beetools VR & Mobile Apps

6 years of driving technical excellence through scalable VR architecture, high-impact automation, and performance optimization.

2017
Cover image of A Casa Desconhecida

A Casa Desconhecida

Na noite de 4 de julho de 1753, Edward acordou em uma casa desconhecida...

2016
Cover image of Face 3D Mobile Apps

Face 3D Mobile Apps

Shipped 3 new cross-platform games in less than one year using Unity.

Cover image of For You - A Special Game

For You - A Special Game

A gift for the soul. A journey of 3 minutes, or of hours.

2D Terror
Cover image of Night At Closed Frameworks

Night At Closed Frameworks

You are a security guard tasked with watching over the office until dawn, ensuring that absolutely nothing enters or leaves the premises.

Point and Click Terror

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The Developer

Christopher Ravailhe is a Senior C# Developer and QA Test Automation specialist with over 9 years of experience in Unity. He has shipped 25+ games across PC, console, and mobile platforms.

Null Comma serves as a hub for his games, prototypes, and technical experiments. The blog section features devlogs, tutorials, and game development insights.

9+ Years in Unity 25+ Games Shipped PC · Console · Mobile

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Meet Concord! For over 10 years, the community has been playing, working, and talking about life together.

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